16 Desember, 2010
Star Sentinel Tactics System Requirements
Star Sentinel Tactics System Requirements
Publisher & Developer: Fabulist Games
Genre: Strategy
Star Sentinel Tactics is a turn-based tactics game that puts you in command of a squad of elite United
Alliance marines – aka the Star Sentinels – as they battle to stop a race of bloodthirsty reptilians
launching a devastating attack on our Galaxy. Along the way you’ll encounter giant mechs, rotting
zombies, mutants and a host of other foes, all intent on your destruction.
Star Sentinel Tactics takes the classic turn-based tactical combat of classic 2d turn-based strategy
games, and brings it bang up to date with beautiful 3d graphics, realistic line-of-sight, an engaging
story, and an array of new weapons and enemies. This is 100% pure tactical combat, with no base-building,
no research trees, no resource management and no strategic planning and absolutely no random encounters.
Features
===========
* Dozens of different weapons to utilize, including handguns, rifles, shotguns, assault rifles, grenades, melee weapons and a range of laser and plasma weaponry.
* 28 hand-crafted missions, requiring a wide range of tactical approaches.
* Use stealth, provide cover fire, snipe, set up ambushes, hold strategic positions, rescue fallen comrades or just go for an all out brute force attack.
* An engaging storyline, sharp dialogue and a cast of compelling characters.
* Or, if you prefer, just skip all the talking and get on with the tactical action.
* Complex scripted AI opponents who will try to pin you down, snipe you, ambush you, flush you out or just come in all guns blazing.
* Fully moddable game engine, allowing almost everything to be edited with basic knowledge of XML and Lua. Create your own missions or modify existing ones.
* Create new weapons, new enemies or allies.
* Write your own scripted cutscenes.
* Write your own AI scripts for enemies.
* Full access to the game engine, and the same tools used to create the game.
* Modify graphics, lighting, materials and textures, or add your own.
System Requirements:
* Windows 98/ME/2000/XP/Vista, DirectX 9 .0 or higher
* CPU 2.0 GHz
* 1 GB RAM
* Shader Model 2.0 3D graphics card, 128 MB RAM
* Sound card
* 2,5 GB of free hard drive space
Recommended System Requirements:
* Windows 98/ME/2000/XP/Vista/7, DirectX 9 .0 or higher
* CPU 2.0 GHz
* 2 GB RAM
* Shader Model 2.0 3D graphics card, 256 MB RAM
* Sound card
* 2,5 GB of free hard drive space
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