01 Oktober, 2010

Pro Evolution Soccer 2011 System Requirements

Pro Evolution Soccer 2011 System Requirements

Publisher: Konami
Developer: Winning Eleven Productions

PRO EVOLUTION SOCCER 2011 is here and will bring digital soccer to the next
level. Central to the heart and soul of PES 2011 is the idea of freedom of
play. This freedom invigorates the series with the most advanced set of
gamplay improvements ever attempted by the Winning Eleven Production team,
coupled with the greatest stride in new content. The result will be a game
that allows total control over every element of play - even online - to give
the most lifelike soccer experience next to actually putting on a uniform and
taking the field.Features:Total Control: PES Productions has enhanced the
360-degree passing ratio, offering unprecedented levels of control over every
pass, shot, throw-in, through ball and lofted through balls. Users can pass
the ball into space, and move their play with total freedom. Players must
precisely weight their passes and second-guess the runs of their team-mates
and exploit their movement. Players even can apply pressure on opponents to
force them off the ball.Shot & Stamina Gauge: In addition to the generic
power gauge, the Shot & Stamina meter details the player's exact level of
fitness. Constantly sprinting will have an adverse affect on performance and
statisticsNew Defender AI: Defenders now hold their positions naturally,
instead of chasing balls that enter their area and work to close down the
attacker to force mistakesAnimation and Player Physics: PES Productions has
totally reworked every element of in-game animation. These additions will
become clear before even kick-off, with the players enjoying fluid, natural
movements, with more realistic acceleration and inertia than ever before. The
physicality between players is also improved, which was a priority requested
in PES forums. Jostling and blocking now looks stunning, while there is a
larger variety of convincing tackling styles. Ambient animation also adds
immensely to the in-game atmosphere, as players behave realistically when off
the ball, and walk and run with a variety of individual styles.

FEATURE :

* Total Control: The PES Production team has enhanced the 360-degree passing ratio, offering unprecedented levels of control

over every pass, shot, headed ball, throw-in and through ball. This allows users to pass the ball into space, and move their

play with total freedom. Players must precisely weight their passes and second-guess the runs of their teammates and exploit

their movement, while lofted through-balls have accuracy.

* Shot Stamina Gauge: In addition to the generic power gauge, the Shot Stamina meter details the player’s exact level of

fitness. Constantly sprinting will affect the player’s movements and will have an adverse affect on his stats, with passes

going awry and a loss of pace.

* Defender AI: Players now also hold their positions naturally, no longer chasing any ball that enters their area; preferring

to close down the attacker and force them into a mistake.

* Animation and Player Physics: The PES Production team has totally reworked every element of in-game animation. These

additions will become clear before even kick-off, with the players enjoying fluid, natural movements, with more realistic

acceleration and inertia than ever before. The physicality between players is also improved, which was a priority requested

in PES forums. Jostling and blocking now looks stunning, while there is a larger variety of convincing tackling styles.

Ambient animation also adds to the in-game atmosphere, as players adapt their running and movement styles in line with play.

* Speed of Play: The new level of control means that the game enjoys a more considered pace of play, which varies dependent

on situations. The game will burst into life as counter-attacks come into play, but players can dictate the pace via slow

build up or exploiting available space to surge forward. It is harder to make long runs from midfield, and successful play

will depend on making quick passes to make room.

* Improved Goalkeepers: In keeping with the basis of total freedom of movement, players now have more control over their

‘keeper. This greater control allows for quick roll-outs, instinctive saves, pinpoint accuracy with goal kicks, and precision

ball distribution to make quicker breaks or playing down the clock easier.

* Over 100 hours of motion captured footage. Every aspect of player movement has been reworked, with more organic runs,

turns, throw-ins, tackles, and interaction. The way players speed up and slow down is also more natural; while replays

display elements of motion blur that bring your saved goals to vivid life.

* Tactics and Strategy: The PES Production team has implemented a ‘Drag and Drop’ mechanism that can be used in every aspect

of team management, not just substitutions or formation changes. These settings are also animated to promote better

understanding of the plays that have been altered.

* Feint Settings: The Game allows users to map key skills to a specific control area, making them available via the second

stick or via specific button presses, making them more accessible than ever before. Master League Online: Master League will

offer a real challenge, as users are invited to try their hand against other managers online. PES 2011 will mark the online

debut for its much-loved Master League element, with players bidding against each other for the world’s best players, and

attempting to build a squad that can compete with the best against online peers all over the globe.


System RequirementS:
MINIMUM SYSTEM REQUIREMENTS:

Windows XP SP3, Vista SP2, 7
Intel Pentium IV 2.4GHz or equivalent processor 1GB RAM
8GB free hard disk space
4x DVD-ROM Drive
DirectX 9.0c compatible video card. 128MB Pixel Shader 3.0 (NVIDIA GeForce 6600 or AMD/ATI Radeon x1300 video card)
DirectX 9.0c compatible sound card DirectX 9.0c or higher (included on Disc)
Multiplayer: TCP/IP 192 kbps or higher Windows compatible keyboard 800 x 600 monitor resolution
Gamepad x360 controller

RECOMMENDED SYSTEM REQUIREMENTS:

Windows XP SP3, Vista SP2, 7
Intel Core2 Duo 2.0GHz or equivalent processor 2GB RAM
8GB free hard disk space
8x DVD-ROM Drive
DirectX 9.0c compatible video card. 512MB Pixel Shader 3.0 (NVIDIA GeForce 7900 or AMD/ATI Radeon HD2400 or better)
DirectX 9.0c compatible sound card DirectX 9.0c or higher (included on Disc)
Multiplayer: TCP/IP Broadband Internet connection Windows compatible USB
Gamepad x360 controller
1280 x 720 monitor resolution

SUPPORTED CHIPSETS:

NVIDIA - GeForce GTX285, 9800, 8800, 8600, 7950, 7900, 7800, 7300, 6800, 6600 AMD/ATI - Radeon HD5850, HD5770, HD4870,

HD4650, HD3870, HD2600, HD2400, X1900, X1650, X1600, X1300

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