16 April, 2011
Wildlife Park 3 System Requirements
Wildlife Park 3 System Requirements
Publisher: bitComposer
Developer: B-Alive
Genre: Simulation
In Wildlife Park 3 the player becomes a modern animal park manager. In
Campaign mode, 20 missions take him around the globe and set him a range
of exciting and varied challenges. The player's imagination can run riot
in the ever popular "free game" mode: the virtual wildlife park manager has
over 40 plant species, a range of visitor facilities, numerous building
options for enclosures and many more elements available to design and build
his own park. Of course he must also consider the needs of the 25 different
animal species and must hire and train animal keepers to look after the
animals and their offspring. Randomly generated quests also provide
variety; nor should the "cute factor" be ignored in Wildlife Park 3 either!
A number of innovations have made Wildlife Park 3 the most successful and
thrilling part of the series to date, as the management part of the game
has been substantially upgraded compared to its predecessor, and the
numerous park facilities and enclosure types can now be individually
designed. The behavior and movements of the various animal species have
been faithfully reproduced and of course the popular animal lexicon has
been retained, which, besides the animal species, also contains lots of
background information on plant species. A new weather system affects
animals, plants and visitors alike: animals run for shelter in a downpour,
plants wither if it is too dry, and visitors can quickly buy an umbrella
in the park shop if it starts raining. An improved clothing system provides
a vast selection of different dress styles for the NPCs, each of whom will
have different requirements that must be satisfied.
Features
~~~~~~~~
* Exciting campaigns, taking the player around the world in 20 missions.
* Popular "Free Play" mode on over 20 selectable
maps with additional mini quests.
* Using terraforming tools, you can create landscapes
according to your imagination.
* A detailed tutorial to explain the features
of the game in a playful manner.
* Animal shop for trading animals in the game.
* Realistic depiction of the 25 different
land and water animal species
* Individual animals and animal species, colorings and patterns,
tails, manes, tusks, horns, etc. are created randomly.
* Encyclopedia with lots of interesting information
about the animal and plant species.
* Extensive possibilities for customization with countless
decorative park elements, fence and enclosure types,
plants and extendable visitor facilities.
Minimum system requirements:
CPU: Dual-core CPU (Intel Pentium D, AMD Athlon64 3000+, minimum 3GHz)
GPU: NVIDIA GeForce 8600 GT or higher, ATI Radeon HD X1800 or higher (minimum 256MB VRAM, DirectX 9.0c, Shader
Model 2.0)
RAM: 1 GB
Recommended system requirements:
CPU: Dual-core CPU (Intel C2D E4300 or higher, AMD Athlon X2 3800+ or higher)
GPU: NVIDIA GeForce 8800 GTX or higher, ATI Radeon HD 3870 or higher
RAM: 2 GB
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Ambyion & Shockline & Vidoux - Wonders Lyric
how can I let go I can see the other side they will never know all the wonders that we’ve seen you told me about all the wonders now ...
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I really appreciate your post and you explain each and every point very well.Thanks for sharing this information.And I’ll love to read your next post too.
BalasHapusoptions Trading
Awesome pictures. I hope I can make some animated pictures like these for my next animation project.
BalasHapus